BP Abominalpha

The Wolf-bomination might be terrifying, the Abominalpha is the true leader of the wolf pack!

Target Priority: 3
Actions: 3
Min. Damage to destroy: 3
Experience provided: 5
Special Rule:
  • Abominalphas are Abominations
  • Wounds inflicted by Abominations can’t be prevented by Armor rolls.
  • A Damage 3 weapon or Dragon Fire is required to kill an Abomination.
  • Abominalphas have 3 Actions per Game Turn. This is played in the same way as Zombie Wolfz or Wolfbominations.
  • As long as the Abominalpha is on the board, all cards that would spawn Runners, spawn Wolfz instead.

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