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ZOMBIE RATEdit

by BobDead from [1]

Zombie ratz1

Just when we thought that we had reclaimed the city streets, up came the Rats and they were hungry...

Target Priority: 11
Actions: 1 (move up to 4 Zones)
Min. Damage to destroy: 1
Experience provided: 1
Special Rules:

1- Rat Spawning. If during the Zombie Phase you draw an Alert Card with manhole covers or Ratz on it, place a Rat on each manhole cover on the map. If a zone has multiple manhole covers, place multiple Ratz on it.

2- Rat Attack. In the Egouts De La Morte expansion, or through Special Rules in certain Missions at the end of the Zombie Phase roll 2D6. If you roll a double, place a Rat on each manhole cover on the map. If a zone has multiple manhole covers, place multiple Ratz on it. Place a Rat on each active Spawn Point. All spwaned Ratz are activated during the next Zombie Phase.

3- Rat Movement. Ratz can move up to four zones in one action. They can go through closed doors by squeezing through the gaps.

4- Ratbite. If a Rat ends its movement in the same zone as a Survivor, that survivor is bitten and looses one action during its next activation. The the Rat is removed from play and the Survivor gains 1 experience point.

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